Sep 20, 2025

Why we started building a game on a world map?

A year ago HoldSPOT was one stubborn idea: how does one get a sticky post to gain everyone attention?

Every interesting place on the internet is a fight for attention, but the fight itself is invisible. Rankings, feeds, algorithms — you see the outcome, never the war. We kept asking a simple question: what if the struggle for visibility was the game, played openly, on the one canvas every human understands — the world map? Why every social network HIDE the crowd in an ocean of offers, but none show the real demands, your needs? The answer is oblivious -- marketing kill all the fun, but what if we are all ANONYMOUS? Will this bring back joy?

Attention is territory

HoldSPOT started as that thought experiment. A marker you place on the real map is a claim: I was here, I hold this spot. Other people can see your claim and contest it. Not with words — with the game's own mechanics: battles, visibility, endurance. The map keeps the score, in public, forever.

Anonymous, or it doesn't work

The second conviction came early: none of this works with accounts. The moment a map game asks for your e-mail, it becomes a profile farm. We wanted the opposite — a place where the whole world can see what happens, and nobody can see who you are. Imagine a social network that show ALL of their people, or at least one that want to show themself, with all the anonymous safe guards in place -- totally strangers in a totally transparent and auditable way that technology can offer. No tracking, no signup, no problem. Your skill speaks; your identity stays home.

Real map, real stakes, honest money

We also refused to fake the stakes. If people fight over visibility, the currency of that fight has to be earned in the game, not bought with a credit card. So the economy was designed closed from day one: three tokens, a public ledger, no pay-to-win. Money would enter later, only as voluntary support for the server — never as a shortcut. The "crypto" hype that everyone embrace it, we should have it as standard, every crypto bro should want us, every corporation buy us -- from here to REAL cybersecurity was just a small step. We start with OWASP 10 from day one.

The promise we wrote down

  • The map is the lobby — you play in ten seconds, not after a registration wizard.
  • Everything that moves the world is on a public ledger anyone can audit.
  • Anonymity is not a bug we tolerate; it is the design.
  • The game never requires money. EVER.

That was the sketch on day one.

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Comments

Say something back

Anonymous, like the game — a name is welcome, never required. Nothing here is tracked.

drxlol

Wait, an economy with no house edge? That alone got me interested. Subscribed to see where this goes.

Adella

Love the idea of building something long-term on a real world map. When is it ready, my dear?

Andrei

Nu știu cei asta da pare tare, nu cred ca vrei sa sti nivelul de indoctrinare cand vine vorba de economie libera..